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Re:It seems RGB16 is hard coded somewhere

alanz
Posts: 21
graphgraph

It seems RGB16 is hard coded somewhere 6 Years, 11 Months ago  
Hi, all,

Even I setup the <dfbsettings> section in morphinerc.xml as attached, i.e. all pixel format are all ARGB, but I can find that there exist RGB16 setting when do dfb_surface_init(). I do not know where this setting come from. I try to gdb the morphinetv, unfortunately, gdb seems not to retrieve all necessary source code. Does anyone address this issue?

Best regards,
Alan
 
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Re:It seems RGB16 is hard coded somewhere

Matthias
Posts: 64
graphgraph

Gender: Male Disko Location: Berlin, Germany Birthdate: 1979-04-25
Re:It seems RGB16 is hard coded somewhere 6 Years, 11 Months ago  
The pixelformat that is used in dfb_surface_init() depends on the pixelformat of your graphics- or videolayer that you are using. You can determine the native pixelformat by using dfblayer.
Internally we are using ARGB but if your layer only supports RGB16, the last blit from DirectFB can only be done by using this pixelformat.

Regards,
Matthias
 
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Re:It seems RGB16 is hard coded somewhere

alanz
Posts: 21
graphgraph

Re:It seems RGB16 is hard coded somewhere 6 Years, 11 Months ago  
Matt,

I totally set the video/graphic dfbsettings as following :
<dfbsettings >
<parameter name="xres" value="800" />
<parameter name="yres" value="600" />
<parameter name="outputtype" value="vesafb" />
<parameter name="videolayerid" value="0" />
<parameter name="videolayerpixelformat" value="ARGB" />
<parameter name="videolayeroptions" value="" />
<parameter name="videolayerbuffermode" value="BACKSYSTEM" />
<parameter name="graphicslayerid" value="0" />
<parameter name="graphicslayerpixelformat" value="ARGB" />
<parameter name="graphicslayeroptions" value="" />
<parameter name="graphicslayerbuffermode" value="BACKSYSTEM" />
<parameter name="vrect.x" value="0" />
<parameter name="vrect.y" value="0" />
<parameter name="vrect.w" value="800" />
<parameter name="vrect.h" value="600" />
<parameter name="touchrect.x" value="0" />
<parameter name="touchrect.y" value="0" />
<parameter name="touchrect.w" value="0" />
<parameter name="touchrect.h" value="0" />
<parameter name="pointer" value="false" />
<parameter name="graphicswindowpixelformat" value="ARGB"/>
<parameter name="graphicssurfacepixelformat" value="ARGB" />
<parameter name="extendedaccel" value="true" />
</dfbsettings>

I also use ARGB, 32bit pixel format. But in the DirectFB log, I still can find out :
(-) [Main Thread 1.641] ( 114) Core/Surface: dfb_surface_init( 0x47e88, 800x600, RGB16, 0x00000004, (nil) )^M
(-) [Main Thread 1.643] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 1)^M
(-) [Main Thread 1.646] ( 114) Core/Layers: Adding region (0, 0 - 800x600) to 'FBDev Primary Layer'.^M
(-) [Main Thread 1.649] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: 0x47e88, mode: 0x46348, buffermode: 1)^M

I cannot find out where is the source of RGB16 setting. I cannot let GDB to retrieve the source code using "directory" command, so I cannot gdb morphine.tv which depends on several packages however I got the source code of these package.

Best regards,
Alan
 
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Re:It seems RGB16 is hard coded somewhere

Matthias
Posts: 64
graphgraph

Gender: Male Disko Location: Berlin, Germany Birthdate: 1979-04-25
Re:It seems RGB16 is hard coded somewhere 6 Years, 11 Months ago  
Hi alanz,

then it looks like your primary layer doesn't support ARGB. Can you verify this with the dfblayer tool?

Regards,
Matthias
 
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Re:It seems RGB16 is hard coded somewhere

alanz
Posts: 21
graphgraph

Re:It seems RGB16 is hard coded somewhere 6 Years, 11 Months ago  
Hi, Matt,

The framebuffer driver I use supports ARGB mode, the following is the DF log :
(*) DirectFB/Config: Parsing config file '/etc/directfbrc'.

(*) DirectFB/dfb_config_read: name depth <-- value 32

(*) DirectFB/dfb_config_read: name pixelformat <-- value ARGB

(*) DirectFB/dfb_config_read: name no-vt <-- value (null)

(*) DirectFB/dfb_config_read: name debug <-- value (null)

(*) DirectFB/dfb_config_read: name font-format <-- value ARGB

(*) DirectFB/dfb_config_read finishes to read setting from /etc/directfbrc to fill out dbf_config structure.

=======================| DirectFB 1.0.0 |=======================

(c) 2001-2007 The DirectFB Organization (directfb.org)

(c) 2000-2004 Convergence (integrated media) GmbH

------------------------------------------------------------



(-) [ NO NAME 0.022] ( 114) DirectFB/Core: dfb_core_create...

(-) [ NO NAME 0.026] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.032] ( 114) Direct/Main: ...initializing now.

(-) [Main Thread 0.035] ( 114) Direct/Signals: Initializing...

(*) DirectFB/Core: Single Application Core. (2008-09-23 10:03) [ DEBUG ]

(*) Open dfb_lib_handle /home/lxuser/nfs_test4morphine_tv/appfs/lib/libdirectfb-1.0.so.0.

(*) DirectFB/core.c: Opens /appfs/lib/libdirectfb-1.0.so.0 successfully.

(-) [Main Thread 0.077] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/systems/libdirectfb_fbdev.so&#039;...

(-) [Main Thread 0.219] ( 114) Direct/Modules: Registering &#039;fbdev&#039; (&#039;/appfs/lib/directfb-1.0-0/systems&#039

(-) [Main Thread 0.220] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.227] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.229] ( 114) Direct/Main: ...2 references now.

(-) [Main Thread 0.234] ( 114) Direct/Signals: Adding handler 0x1abd2db0 for signal -1 with context 0x3a3c8...

(-) [Main Thread 0.236] ( 114) DirectFB/Core: Initializing...

(-) [Main Thread 0.247] ( 114) Core/Parts: Going to initialize &#039;clipboard&#039; core...

(-) [Main Thread 0.251] ( 114) Core/Parts: Going to initialize &#039;colorhash&#039; core...

(-) [Main Thread 0.253] ( 114) Core/Parts: Going to initialize &#039;system&#039; core...

(-) [Main Thread 0.268] ( 114) Core/Parts: Going to initialize &#039;input&#039; core...

(-) [Main Thread 0.271] ( 114) Core/Input: dfb_input_initialize( 0x3a3c8, (nil), 0x43fa0 )

(-) [Main Thread 0.292] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_lirc.so&#039;...

(-) [Main Thread 0.376] ( 114) Direct/Modules: Registering &#039;lirc&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.377] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.380] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_linux_input.so&#039;...

(-) [Main Thread 0.412] ( 114) Direct/Modules: Registering &#039;linux_input&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.415] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.417] ( 114) Core/Input: init_devices( 0x3a3c8 )

(-) [Main Thread 0.419] ( 114) Core/Input: -&gt; probing &#039;Linux Input Driver&#039;...

(-) [Main Thread 0.431] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;Linux Input Driver&#039;.

(-) [Linux Input 0.447] ( 124) Direct/Signals: Blocking all signals from now on!

(*) Direcir hw init

t/Threadir sw init

: Running &#039;Linux Input&#039; (INPUT, 124)...

(-) [Main Thread 0.455] ( 114) Core/Input: make_id( 0x01 )

(*) DirectFB/Input: Microsoft Basic Optical Mouse 0.1 (directfb.org)

(-) [Main Thread 0.458] ( 114) Core/Input: input_add_device( 0x44938 )

(-) [Main Thread 0.460] ( 114) Core/Input: -&gt; probing &#039;IR Contrl&#039;...

(-) [Main Thread 0.461] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;IR Contrl&#039;.

(!) File : lirc.c, Func : driver_open_device, Line : 424.

(-) [IR Input 0.482] ( 127) Direct/Signals: Blocking all signals from now on!

(*) Direct/Thread: Running &#039;IR Input&#039; (INPUT, 127)...

(-) [Main Thread 0.486] ( 114) Core/Input: make_id( 0x00 )

(*) DirectFB/Input: IR Control 0.9 (CNXT)

(-) [Main Thread 0.488] ( 114) Core/Input: allocate_device_keymap( 0x3a3c8, 0x44bc0 )

(-) [Main Thread 0.490] ( 114) Core/Input: input_add_device( 0x44bc0 )

(-) [Main Thread 0.492] ( 114) Core/Parts: Going to initialize &#039;gfxcard&#039; core...

(-) [Main Thread 0.516] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/gfxdrivers/libdirectfb_cnxtgfx.so&#039;...

(-) [Main Thread 0.630] ( 114) Direct/Modules: Registering &#039;cnxtgfx&#039; (&#039;/appfs/lib/directfb-1.0-0/gfxdrivers&#039

(-) [Main Thread 0.631] ( 114) Direct/Modules: ...registered.

cnxtgfx.c: driver_init_device opens framebuffer device (null).

cnxtgfx.c: driver_init_device retrieves DefaultWidth = 800, DefaultHeight = 600.

(*) DirectFB/Graphics: CONEXANT CONEXANT GRAPHICS ACCELERATOR 1.0 (CONEXANT SYSTEMS)

(-) [Main Thread 0.686] ( 114) Core/SurfaceMgr: Added heap for storage 0x1 (offset 0, length 3840000).

(-) [Main Thread 0.689] ( 114) Core/Parts: Going to initialize &#039;screens&#039; core...

(-) [Main Thread 0.691] ( 114) Core/Parts: Going to initialize &#039;layers&#039; core...

(-) [Main Thread 0.694] ( 114) DirectFB/Layers : dfb_layers_initialize process total 1 layers.

(-) [Main Thread 0.701] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x3e802054, buffermode: 1)

(-) [Main Thread 0.710] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 1)

(-) [Main Thread 0.713] ( 114) DirectFB/FBDev: primaryInitLayer set RGB16!

(-) [Main Thread 0.714] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: (nil), buffermode: 1)

(-) [Main Thread 0.718] ( 114) Core/Parts: Going to initialize &#039;wm&#039; core...

(-) [Main Thread 0.739] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/wm/libdirectfbwm_default.so&#039;...

(-) [Main Thread 0.816] ( 114) Direct/Modules: Registering &#039;default&#039; (&#039;/appfs/lib/directfb-1.0-0/wm&#039

(-) [Main Thread 0.818] ( 114) Direct/Modules: ...registered.

(*) DirectFB/Core/WM: Default 0.3 (directfb.org)

(-) [Main Thread 0.825] ( 114) DirectFB/Core: Core successfully created.

(-) [Main Thread 0.828] ( 114) IDirectFB: IDirectFB_Construct( 0x46750, 0x3a3c8 )

(-) [Main Thread 0.832] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: -1

(-) [Main Thread 0.835] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 0.841] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 0.844] ( 114) Fusion/Object: -&gt; added 0x46f28

(-) [Main Thread 0.846] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x46f28

(-) [Main Thread 0.850] ( 114) Core/WindowStack: dfb_windowstack_create( 0x46f28 )

(-) [Main Thread 0.854] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x470b8, 0x47370 )

(-) [Main Thread 0.857] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x470b8, 0x473a0 )

(-) [Main Thread 0.859] ( 114) Core/WindowStack: -&gt; 0x470b8

(-) [Main Thread 0.860] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.866] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x46f28)

(-) [Main Thread 0.868] ( 114) Core/Layers: dfb_layer_context_activate (0x46f28)

(-) [Main Thread 0.871] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.875] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, don&#039;t activate) &lt;- active: 0

(-) [Main Thread 0.878] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.879] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.883] ( 114) DirectFB : apply_configuration.

(-) [Main Thread 0.885] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.886] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.889] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.891] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.894] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 0 )

(-) [Main Thread 0.896] ( 114) Core/WindowStack: dfb_windowstack_set_background_color( 0x470b8, 0xffe87c10 )

(-) [Main Thread 0.898] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 1 )

(-) [Main Thread 0.899] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.940] ( 114) IDirectFB: IDirectFB_GetDisplayLayer( 0x46750, 0 )

(-) [Main Thread 0.944] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: 0

(-) [Main Thread 0.947] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 0.949] ( 114) Fusion/Object: -&gt; added 0x47500

(-) [Main Thread 0.952] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.957] ( 114) layer_context : dfb_layer_context_get_pri using context-&gt;config.

(-) [Main Thread 0.958] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.960] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.963] ( 114) layer_context : allocate_surface.

(-) [Main Thread 0.964] ( 114) Fusion/Object: == Surface Pool ==

(-) [Main Thread 0.966] ( 114) Fusion/Object: -&gt; added 0x47658

(-) [Main Thread 0.968] ( 114) FBDev: primaryAllocateSurface execute dfb_surface_init with pixel format ARGB.

(-) [Main Thread 0.970] ( 114) Core/Surface: dfb_surface_init( 0x47658, 800x600, ARGB, 0x00000014, (nil) )

(-) [Main Thread 0.973] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.977] ( 114) Core/Layers: Adding region (0, 0 - 800x600) to &#039;FBDev Primary Layer&#039;.

(-) [Main Thread 0.980] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: 0x47658, mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.992] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000017 )

(-) [Main Thread 0.995] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802068, 0x47500 ) &lt;- 0x00000017

(-) [Main Thread 0.997] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.999] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 1.001] ( 114) WM/Default: repaint_stack( 1 region(s), flags 0 )

(-) [Main Thread 1.003] ( 114) WM/Default: -&gt; 0, 0 - 800x600 (0)

(-) [Main Thread 1.007] ( 114) Core/Surface: dfb_surface_hardware_lock( 0x47658, w, back )

(-) [Main Thread 1.010] ( 114) dfb_surfacemanager_assure_video: entry.

(-) [Main Thread 1.011] ( 114) Core/Surface: -&gt; video only, counter: 1

(-) [Main Thread 1.017] ( 114) Core/Surface: dfb_surface_unlock( 0x47658, back )

(-) [Main Thread 1.020] ( 114) Core/Surface: -&gt; system/video count: 0/1 before

(-) [Main Thread 1.023] ( 114) Core/Surface: -&gt; system/video count: 0/0 after

(-) [Main Thread 1.025] ( 114) Core/Layers: dfb_layer_region_flip_update( 0x47500, 0x3e80218c, 0x00000000 ) &lt;- [0, 0 - 800x600]

(-) [Main Thread 1.027] ( 114) Core/Layers: -&gt; Going to swap buffers...

(-) [Main Thread 1.029] ( 114) Core/Layers: -&gt; Waiting for pending writes...

(-) [Main Thread 1.031] ( 114) Core/Layers: -&gt; Flipping region using driver...

(-) [Main Thread 1.035] ( 114) Core/Surface: dfb_surface_flip_buffers( 0x47658, false )

(-) [Main Thread 1.038] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000010 )

(-) [Main Thread 1.040] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802088, 0x47500 ) &lt;- 0x00000010

(-) [Main Thread 1.408] ( 114) Core/Layers: -&gt; done.

(-) [Main Thread 1.477] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 1.479] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 1.481] ( 114) Fusion/Object: -&gt; added 0x478c8

(-) [Main Thread 1.482] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x478c8

(-) [Main Thread 1.484] ( 114) Core/WindowStack: dfb_windowstack_create( 0x478c8 )

(-) [Main Thread 1.486] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x47a58, 0x47880 )

(-) [Main Thread 1.489] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x47a58, 0x47d10 )

(-) [Main Thread 1.491] ( 114) Core/WindowStack: -&gt; 0x47a58

(-) [Main Thread 1.492] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x47a58, 800x600 )

(-) [Main Thread 1.494] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x478c8)

(-) [Main Thread 1.496] ( 114) Core/Layers: dfb_layer_context_deactivate (0x46f28)

(-) [Main Thread 1.498] ( 114) Cori, Matt,

The framebuffer driver I use supports ARGB mode, the following is the DF log :
(*) DirectFB/Config: Parsing config file '/etc/directfbrc'.

(*) DirectFB/dfb_config_read: name depth <-- value 32

(*) DirectFB/dfb_config_read: name pixelformat <-- value ARGB

(*) DirectFB/dfb_config_read: name no-vt <-- value (null)

(*) DirectFB/dfb_config_read: name debug <-- value (null)

(*) DirectFB/dfb_config_read: name font-format <-- value ARGB

(*) DirectFB/dfb_config_read finishes to read setting from /etc/directfbrc to fill out dbf_config structure.

=======================| DirectFB 1.0.0 |=======================

(c) 2001-2007 The DirectFB Organization (directfb.org)

(c) 2000-2004 Convergence (integrated media) GmbH

------------------------------------------------------------



(-) [ NO NAME 0.022] ( 114) DirectFB/Core: dfb_core_create...

(-) i, Matt,

The framebuffer driver I use supports ARGB mode, the following is the DF log :
(*) DirectFB/Config: Parsing config file '/etc/directfbrc'.

(*) DirectFB/dfb_config_read: name depth <-- value 32

(*) DirectFB/dfb_config_read: name pixelformat <-- value ARGB

(*) DirectFB/dfb_config_read: name no-vt <-- value (null)

(*) DirectFB/dfb_config_read: name debug <-- value (null)

(*) DirectFB/dfb_config_read: name font-format <-- value ARGB

(*) DirectFB/dfb_config_read finishes to read setting from /etc/directfbrc to fill out dbf_config structure.

=======================| DirectFB 1.0.0 |=======================

(c) 2001-2007 The DirectFB Organization (directfb.org)

(c) 2000-2004 Convergence (integrated media) GmbH

------------------------------------------------------------



(-) [ NO NAME 0.022] ( 114) DirectFB/Core: dfb_core_create...

(-) [ NO NAME 0.026] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.032] ( 114) Direct/Main: ...initializing now.

(-) [Main Thread 0.035] ( 114) Direct/Signals: Initializing...

(*) DirectFB/Core: Single Application Core. (2008-09-23 10:03) [ DEBUG ]

(*) Open dfb_lib_handle /home/lxuser/nfs_test4morphine_tv/appfs/lib/libdirectfb-1.0.so.0.

(*) DirectFB/core.c: Opens /appfs/lib/libdirectfb-1.0.so.0 successfully.

(-) [Main Thread 0.077] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/systems/libdirectfb_fbdev.so&#039;...

(-) [Main Thread 0.219] ( 114) Direct/Modules: Registering &#039;fbdev&#039; (&#039;/appfs/lib/directfb-1.0-0/systems&#039

(-) [Main Thread 0.220] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.227] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.229] ( 114) Direct/Main: ...2 references now.

(-) [Main Thread 0.234] ( 114) Direct/Signals: Adding handler 0x1abd2db0 for signal -1 with context 0x3a3c8...

(-) [Main Thread 0.236] ( 114) DirectFB/Core: Initializing...

(-) [Main Thread 0.247] ( 114) Core/Parts: Going to initialize &#039;clipboard&#039; core...

(-) [Main Thread 0.251] ( 114) Core/Parts: Going to initialize &#039;colorhash&#039; core...

(-) [Main Thread 0.253] ( 114) Core/Parts: Going to initialize &#039;system&#039; core...

(-) [Main Thread 0.268] ( 114) Core/Parts: Going to initialize &#039;input&#039; core...

(-) [Main Thread 0.271] ( 114) Core/Input: dfb_input_initialize( 0x3a3c8, (nil), 0x43fa0 )

(-) [Main Thread 0.292] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_lirc.so&#039;...

(-) [Main Thread 0.376] ( 114) Direct/Modules: Registering &#039;lirc&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.377] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.380] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_linux_input.so&#039;...

(-) [Main Thread 0.412] ( 114) Direct/Modules: Registering &#039;linux_input&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.415] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.417] ( 114) Core/Input: init_devices( 0x3a3c8 )

(-) [Main Thread 0.419] ( 114) Core/Input: -&gt; probing &#039;Linux Input Driver&#039;...

(-) [Main Thread 0.431] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;Linux Input Driver&#039;.

(-) [Linux Input 0.447] ( 124) Direct/Signals: Blocking all signals from now on!

(*) Direcir hw init

t/Threadir sw init

: Running &#039;Linux Input&#039; (INPUT, 124)...

(-) [Main Thread 0.455] ( 114) Core/Input: make_id( 0x01 )

(*) DirectFB/Input: Microsoft Basic Optical Mouse 0.1 (directfb.org)

(-) [Main Thread 0.458] ( 114) Core/Input: input_add_device( 0x44938 )

(-) [Main Thread 0.460] ( 114) Core/Input: -&gt; probing &#039;IR Contrl&#039;...

(-) [Main Thread 0.461] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;IR Contrl&#039;.

(!) File : lirc.c, Func : driver_open_device, Line : 424.

(-) [IR Input 0.482] ( 127) Direct/Signals: Blocking all signals from now on!

(*) Direct/Thread: Running &#039;IR Input&#039; (INPUT, 127)...

(-) [Main Thread 0.486] ( 114) Core/Input: make_id( 0x00 )

(*) DirectFB/Input: IR Control 0.9 (CNXT)

(-) [Main Thread 0.488] ( 114) Core/Input: allocate_device_keymap( 0x3a3c8, 0x44bc0 )

(-) [Main Thread 0.490] ( 114) Core/Input: input_add_device( 0x44bc0 )

(-) [Main Thread 0.492] ( 114) Core/Parts: Going to initialize &#039;gfxcard&#039; core...

(-) [Main Thread 0.516] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/gfxdrivers/libdirectfb_cnxtgfx.so&#039;...

(-) [Main Thread 0.630] ( 114) Direct/Modules: Registering &#039;cnxtgfx&#039; (&#039;/appfs/lib/directfb-1.0-0/gfxdrivers&#039

(-) [Main Thread 0.631] ( 114) Direct/Modules: ...registered.

cnxtgfx.c: driver_init_device opens framebuffer device (null).

cnxtgfx.c: driver_init_device retrieves DefaultWidth = 800, DefaultHeight = 600.

(*) DirectFB/Graphics: CONEXANT CONEXANT GRAPHICS ACCELERATOR 1.0 (CONEXANT SYSTEMS)

(-) [Main Thread 0.686] ( 114) Core/SurfaceMgr: Added heap for storage 0x1 (offset 0, length 3840000).

(-) [Main Thread 0.689] ( 114) Core/Parts: Going to initialize &#039;screens&#039; core...

(-) [Main Thread 0.691] ( 114) Core/Parts: Going to initialize &#039;layers&#039; core...

(-) [Main Thread 0.694] ( 114) DirectFB/Layers : dfb_layers_initialize process total 1 layers.

(-) [Main Thread 0.701] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x3e802054, buffermode: 1)

(-) [Main Thread 0.710] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 1)

(-) [Main Thread 0.713] ( 114) DirectFB/FBDev: primaryInitLayer set RGB16!

(-) [Main Thread 0.714] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: (nil), buffermode: 1)

(-) [Main Thread 0.718] ( 114) Core/Parts: Going to initialize &#039;wm&#039; core...

(-) [Main Thread 0.739] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/wm/libdirectfbwm_default.so&#039;...

(-) [Main Thread 0.816] ( 114) Direct/Modules: Registering &#039;default&#039; (&#039;/appfs/lib/directfb-1.0-0/wm&#039

(-) [Main Thread 0.818] ( 114) Direct/Modules: ...registered.

(*) DirectFB/Core/WM: Default 0.3 (directfb.org)

(-) [Main Thread 0.825] ( 114) DirectFB/Core: Core successfully created.

(-) [Main Thread 0.828] ( 114) IDirectFB: IDirectFB_Construct( 0x46750, 0x3a3c8 )

(-) [Main Thread 0.832] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: -1

(-) [Main Thread 0.835] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 0.841] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 0.844] ( 114) Fusion/Object: -&gt; added 0x46f28

(-) [Main Thread 0.846] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x46f28

(-) [Main Thread 0.850] ( 114) Core/WindowStack: dfb_windowstack_create( 0x46f28 )

(-) [Main Thread 0.854] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x470b8, 0x47370 )

(-) [Main Thread 0.857] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x470b8, 0x473a0 )

(-) [Main Thread 0.859] ( 114) Core/WindowStack: -&gt; 0x470b8

(-) [Main Thread 0.860] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.866] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x46f28)

(-) [Main Thread 0.868] ( 114) Core/Layers: dfb_layer_context_activate (0x46f28)

(-) [Main Thread 0.871] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.875] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, don&#039;t activate) &lt;- active: 0

(-) [Main Thread 0.878] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.879] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.883] ( 114) DirectFB : apply_configuration.

(-) [Main Thread 0.885] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.886] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.889] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.891] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.894] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 0 )

(-) [Main Thread 0.896] ( 114) Core/WindowStack: dfb_windowstack_set_background_color( 0x470b8, 0xffe87c10 )

(-) [Main Thread 0.898] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 1 )

(-) [Main Thread 0.899] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.940] ( 114) IDirectFB: IDirectFB_GetDisplayLayer( 0x46750, 0 )

(-) [Main Thread 0.944] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: 0

(-) [Main Thread 0.947] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 0.949] ( 114) Fusion/Object: -&gt; added 0x47500

(-) [Main Thread 0.952] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.957] ( 114) layer_context : dfb_layer_context_get_pri using context-&gt;config.

(-) [Main Thread 0.958] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.960] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.963] ( 114) layer_context : allocate_surface.

(-) [Main Thread 0.964] ( 114) Fusion/Object: == Surface Pool ==

(-) [Main Thread 0.966] ( 114) Fusion/Object: -&gt; added 0x47658

(-) [Main Thread 0.968] ( 114) FBDev: primaryAllocateSurface execute dfb_surface_init with pixel format ARGB.

(-) [Main Thread 0.970] ( 114) Core/Surface: dfb_surface_init( 0x47658, 800x600, ARGB, 0x00000014, (nil) )

(-) [Main Thread 0.973] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.977] ( 114) Core/Layers: Adding region (0, 0 - 800x600) to &#039;FBDev Primary Layer&#039;.

(-) [Main Thread 0.980] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: 0x47658, mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.992] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000017 )

(-) [Main Thread 0.995] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802068, 0x47500 ) &lt;- 0x00000017

(-) [Main Thread 0.997] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.999] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 1.001] ( 114) WM/Default: repaint_stack( 1 region(s), flags 0 )

(-) [Main Thread 1.003] ( 114) WM/Default: -&gt; 0, 0 - 800x600 (0)

(-) [Main Thread 1.007] ( 114) Core/Surface: dfb_surface_hardware_lock( 0x47658, w, back )

(-) [Main Thread 1.010] ( 114) dfb_surfacemanager_assure_video: entry.

(-) [Main Thread 1.011] ( 114) Core/Surface: -&gt; video only, counter: 1

(-) [Main Thread 1.017] ( 114) Core/Surface: dfb_surface_unlock( 0x47658, back )

(-) [Main Thread 1.020] ( 114) Core/Surface: -&gt; system/video count: 0/1 before

(-) [Main Thread 1.023] ( 114) Core/Surface: -&gt; system/video count: 0/0 after

(-) [Main Thread 1.025] ( 114) Core/Layers: dfb_layer_region_flip_update( 0x47500, 0x3e80218c, 0x00000000 ) &lt;- [0, 0 - 800x600]

(-) [Main Thread 1.027] ( 114) Core/Layers: -&gt; Going to swap buffers...

(-) [Main Thread 1.029] ( 114) Core/Layers: -&gt; Waiting for pending writes...

(-) [Main Thread 1.031] ( 114) Core/Layers: -&gt; Flipping region using driver...

(-) [Main Thread 1.035] ( 114) Core/Surface: dfb_surface_flip_buffers( 0x47658, false )

(-) [Main Thread 1.038] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000010 )

(-) [Main Thread 1.040] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802088, 0x47500 ) &lt;- 0x00000010

(-) [Main Thread 1.408] ( 114) Core/Layers: -&gt; done.

(-) [Main Thread 1.477] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 1.479] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 1.481] ( 114) Fusion/Object: -&gt; added 0x478c8

(-) [Main Thread 1.482] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x478c8

(-) [Main Thread 1.484] ( 114) Core/WindowStack: dfb_windowstack_create( 0x478c8 )

(-) [Main Thread 1.486] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x47a58, 0x47880 )

(-) [Main Thread 1.489] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x47a58, 0x47d10 )

(-) [Main Thread 1.491] ( 114) Core/WindowStack: -&gt; 0x47a58

(-) [Main Thread 1.492] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x47a58, 800x600 )

(-) [Main Thread 1.494] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x478c8)

(-) [Main Thread 1.496] ( 114) Core/Layers: dfb_layer_context_deactivate (0x46f28)

(-) [Main Thread 1.498] ( 114) Cori, Matt,

The framebuffer driver I use supports ARGB mode, the following is the DF log :
(*) DirectFB/Config: Parsing config file '/etc/directfbrc'.

(*) DirectFB/dfb_config_read: name depth <-- value 32

(*) DirectFB/dfb_config_read: name pixelformat <-- value ARGB

(*) DirectFB/dfb_config_read: name no-vt <-- value (null)

(*) DirectFB/dfb_config_read: name debug <-- value (null)

(*) DirectFB/dfb_config_read: name font-format <-- value ARGB

(*) DirectFB/dfb_config_read finishes to read setting from /etc/directfbrc to fill out dbf_config structure.

=======================| DirectFB 1.0.0 |=======================

(c) 2001-2007 The DirectFB Organization (directfb.org)

(c) 2000-2004 Convergence (integrated media) GmbH

------------------------------------------------------------



(-) [ NO NAME 0.022] ( 114) DirectFB/Core: dfb_core_create...

(-) [ NO NAME 0.026] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.032] ( 114) Direct/Main: ...initializing now.

(-) [Main Thread 0.035] ( 114) Direct/Signals: Initializing...

(*) DirectFB/Core: Single Application Core. (2008-09-23 10:03) [ DEBUG ]

(*) Open dfb_lib_handle /home/lxuser/nfs_test4morphine_tv/appfs/lib/libdirectfb-1.0.so.0.

(*) DirectFB/core.c: Opens /appfs/lib/libdirectfb-1.0.so.0 successfully.

(-) [Main Thread 0.077] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/systems/libdirectfb_fbdev.so&#039;...

(-) [Main Thread 0.219] ( 114) Direct/Modules: Registering &#039;fbdev&#039; (&#039;/appfs/lib/directfb-1.0-0/systems&#039

(-) [Main Thread 0.220] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.227] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.229] ( 114) Direct/Main: ...2 references now.

(-) [Main Thread 0.234] ( 114) Direct/Signals: Adding handler 0x1abd2db0 for signal -1 with context 0x3a3c8...

(-) [Main Thread 0.236] ( 114) DirectFB/Core: Initializing...

(-) [Main Thread 0.247] ( 114) Core/Parts: Going to initialize &#039;clipboard&#039; core...

(-) [Main Thread 0.251] ( 114) Core/Parts: Going to initialize &#039;colorhash&#039; core...

(-) [Main Thread 0.253] ( 114) Core/Parts: Going to initialize &#039;system&#039; core...

(-) [Main Thread 0.268] ( 114) Core/Parts: Going to initialize &#039;input&#039; core...

(-) [Main Thread 0.271] ( 114) Core/Input: dfb_input_initialize( 0x3a3c8, (nil), 0x43fa0 )

(-) [Main Thread 0.292] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_lirc.so&#039;...

(-) [Main Thread 0.376] ( 114) Direct/Modules: Registering &#039;lirc&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.377] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.380] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_linux_input.so&#039;...

(-) [Main Thread 0.412] ( 114) Direct/Modules: Registering &#039;linux_input&#039; (&#039;/appfs/lib/directfb-1.0-0/inputdrivers&#039

(-) [Main Thread 0.415] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.417] ( 114) Core/Input: init_devices( 0x3a3c8 )

(-) [Main Thread 0.419] ( 114) Core/Input: -&gt; probing &#039;Linux Input Driver&#039;...

(-) [Main Thread 0.431] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;Linux Input Driver&#039;.

(-) [Linux Input 0.447] ( 124) Direct/Signals: Blocking all signals from now on!

(*) Direcir hw init

t/Threadir sw init

: Running &#039;Linux Input&#039; (INPUT, 124)...

(-) [Main Thread 0.455] ( 114) Core/Input: make_id( 0x01 )

(*) DirectFB/Input: Microsoft Basic Optical Mouse 0.1 (directfb.org)

(-) [Main Thread 0.458] ( 114) Core/Input: input_add_device( 0x44938 )

(-) [Main Thread 0.460] ( 114) Core/Input: -&gt; probing &#039;IR Contrl&#039;...

(-) [Main Thread 0.461] ( 114) Core/Input: -&gt; 1 available device(s) provided by &#039;IR Contrl&#039;.

(!) File : lirc.c, Func : driver_open_device, Line : 424.

(-) [IR Input 0.482] ( 127) Direct/Signals: Blocking all signals from now on!

(*) Direct/Thread: Running &#039;IR Input&#039; (INPUT, 127)...

(-) [Main Thread 0.486] ( 114) Core/Input: make_id( 0x00 )

(*) DirectFB/Input: IR Control 0.9 (CNXT)

(-) [Main Thread 0.488] ( 114) Core/Input: allocate_device_keymap( 0x3a3c8, 0x44bc0 )

(-) [Main Thread 0.490] ( 114) Core/Input: input_add_device( 0x44bc0 )

(-) [Main Thread 0.492] ( 114) Core/Parts: Going to initialize &#039;gfxcard&#039; core...

(-) [Main Thread 0.516] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/gfxdrivers/libdirectfb_cnxtgfx.so&#039;...

(-) [Main Thread 0.630] ( 114) Direct/Modules: Registering &#039;cnxtgfx&#039; (&#039;/appfs/lib/directfb-1.0-0/gfxdrivers&#039

(-) [Main Thread 0.631] ( 114) Direct/Modules: ...registered.

cnxtgfx.c: driver_init_device opens framebuffer device (null).

cnxtgfx.c: driver_init_device retrieves DefaultWidth = 800, DefaultHeight = 600.

(*) DirectFB/Graphics: CONEXANT CONEXANT GRAPHICS ACCELERATOR 1.0 (CONEXANT SYSTEMS)

(-) [Main Thread 0.686] ( 114) Core/SurfaceMgr: Added heap for storage 0x1 (offset 0, length 3840000).

(-) [Main Thread 0.689] ( 114) Core/Parts: Going to initialize &#039;screens&#039; core...

(-) [Main Thread 0.691] ( 114) Core/Parts: Going to initialize &#039;layers&#039; core...

(-) [Main Thread 0.694] ( 114) DirectFB/Layers : dfb_layers_initialize process total 1 layers.

(-) [Main Thread 0.701] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x3e802054, buffermode: 1)

(-) [Main Thread 0.710] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 1)

(-) [Main Thread 0.713] ( 114) DirectFB/FBDev: primaryInitLayer set RGB16!

(-) [Main Thread 0.714] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: (nil), buffermode: 1)

(-) [Main Thread 0.718] ( 114) Core/Parts: Going to initialize &#039;wm&#039; core...

(-) [Main Thread 0.739] ( 114) Direct/Modules: Loading &#039;/appfs/lib/directfb-1.0-0/wm/libdirectfbwm_default.so&#039;...

(-) [Main Thread 0.816] ( 114) Direct/Modules: Registering &#039;default&#039; (&#039;/appfs/lib/directfb-1.0-0/wm&#039

(-) [Main Thread 0.818] ( 114) Direct/Modules: ...registered.

(*) DirectFB/Core/WM: Default 0.3 (directfb.org)

(-) [Main Thread 0.825] ( 114) DirectFB/Core: Core successfully created.

(-) [Main Thread 0.828] ( 114) IDirectFB: IDirectFB_Construct( 0x46750, 0x3a3c8 )

(-) [Main Thread 0.832] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: -1

(-) [Main Thread 0.835] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 0.841] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 0.844] ( 114) Fusion/Object: -&gt; added 0x46f28

(-) [Main Thread 0.846] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x46f28

(-) [Main Thread 0.850] ( 114) Core/WindowStack: dfb_windowstack_create( 0x46f28 )

(-) [Main Thread 0.854] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x470b8, 0x47370 )

(-) [Main Thread 0.857] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x470b8, 0x473a0 )

(-) [Main Thread 0.859] ( 114) Core/WindowStack: -&gt; 0x470b8

(-) [Main Thread 0.860] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.866] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x46f28)

(-) [Main Thread 0.868] ( 114) Core/Layers: dfb_layer_context_activate (0x46f28)

(-) [Main Thread 0.871] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.875] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, don&#039;t activate) &lt;- active: 0

(-) [Main Thread 0.878] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.879] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.883] ( 114) DirectFB : apply_configuration.

(-) [Main Thread 0.885] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.886] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.889] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.891] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.894] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 0 )

(-) [Main Thread 0.896] ( 114) Core/WindowStack: dfb_windowstack_set_background_color( 0x470b8, 0xffe87c10 )

(-) [Main Thread 0.898] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 1 )

(-) [Main Thread 0.899] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.940] ( 114) IDirectFB: IDirectFB_GetDisplayLayer( 0x46750, 0 )

(-) [Main Thread 0.944] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) &lt;- active: 0

(-) [Main Thread 0.947] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 0.949] ( 114) Fusion/Object: -&gt; added 0x47500

(-) [Main Thread 0.952] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.957] ( 114) layer_context : dfb_layer_context_get_pri using context-&gt;config.

(-) [Main Thread 0.958] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.960] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.963] ( 114) layer_context : allocate_surface.

(-) [Main Thread 0.964] ( 114) Fusion/Object: == Surface Pool ==

(-) [Main Thread 0.966] ( 114) Fusion/Object: -&gt; added 0x47658

(-) [Main Thread 0.968] ( 114) FBDev: primaryAllocateSurface execute dfb_surface_init with pixel format ARGB.

(-) [Main Thread 0.970] ( 114) Core/Surface: dfb_surface_init( 0x47658, 800x600, ARGB, 0x00000014, (nil) )

(-) [Main Thread 0.973] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.977] ( 114) Core/Layers: Adding region (0, 0 - 800x600) to &#039;FBDev Primary Layer&#039;.

(-) [Main Thread 0.980] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: 0x47658, mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.992] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000017 )

(-) [Main Thread 0.995] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802068, 0x47500 ) &lt;- 0x00000017

(-) [Main Thread 0.997] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.999] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 1.001] ( 114) WM/Default: repaint_stack( 1 region(s), flags 0 )

(-) [Main Thread 1.003] ( 114) WM/Default: -&gt; 0, 0 - 800x600 (0)

(-) [Main Thread 1.007] ( 114) Core/Surface: dfb_surface_hardware_lock( 0x47658, w, back )

(-) [Main Thread 1.010] ( 114) dfb_surfacemanager_assure_video: entry.

(-) [Main Thread 1.011] ( 114) Core/Surface: -&gt; video only, counter: 1

(-) [Main Thread 1.017] ( 114) Core/Surface: dfb_surface_unlock( 0x47658, back )

(-) [Main Thread 1.020] ( 114) Core/Surface: -&gt; system/video count: 0/1 before

(-) [Main Thread 1.023] ( 114) Core/Surface: -&gt; system/video count: 0/0 after

(-) [Main Thread 1.025] ( 114) Core/Layers: dfb_layer_region_flip_update( 0x47500, 0x3e80218c, 0x00000000 ) &lt;- [0, 0 - 800x600]

(-) [Main Thread 1.027] ( 114) Core/Layers: -&gt; Going to swap buffers...

(-) [Main Thread 1.029] ( 114) Core/Layers: -&gt; Waiting for pending writes...

(-) [Main Thread 1.031] ( 114) Core/Layers: -&gt; Flipping region using driver...

(-) [Main Thread 1.035] ( 114) Core/Surface: dfb_surface_flip_buffers( 0x47658, false )

(-) [Main Thread 1.038] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000010 )

(-) [Main Thread 1.040] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802088, 0x47500 ) &lt;- 0x00000010

(-) [Main Thread 1.408] ( 114) Core/Layers: -&gt; done.

(-) [Main Thread 1.477] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 1.479] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 1.481] ( 114) Fusion/Object: -&gt; added 0x478c8

(-) [Main Thread 1.482] ( 114) Core/Layers: dfb_layer_context_create -&gt; 0x478c8

(-) [Main Thread 1.484] ( 114) Core/WindowStack: dfb_windowstack_create( 0x478c8 )

(-) [Main Thread 1.486] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x47a58, 0x47880 )

(-) [Main Thread 1.489] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x47a58, 0x47d10 )

(-) [Main Thread 1.491] ( 114) Core/WindowStack: -&gt; 0x47a58

(-) [Main Thread 1.492] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x47a58, 800x600 )

(-) [Main Thread 1.494] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x478c8)

(-) [Main Thread 1.496] ( 114) Core/Layers: dfb_layer_context_deactivate (0x46f28)

(-) [Main Thread 1.498] ( 114) Core/Layers: Removing region (0, 0 - 800x600) from &#039;FBDev Primary Layer&#039;.

(-) [Main Thread 1.502] ( 114) Core/Layers: dfb_layer_context_activate (0x478c8)

(-) [Main Thread 1.503] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x47a58 )

(-) [Main Thread 1.506] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 1.508cnxtfbchanging from 32 to 16

cnxtfbget image palette failed 5

cnxtfb cnxtfb_set_par: HD Unblank failed, err = 3

cnxtfb cnxtfb_set_par: SD Unblank failed, err = 3

cnxtfbIMAGE: image set palette return ERROR 5.

---------------------------------------------------------
I used the same config to run gtk-demo, it is ok. Right now, I have to set checkpoints ( 114) Direct/Signals: Initializing...

(*) DirectFB/Core: Single Application Core. (2008-09-23 10:03) [ DEBUG ]

(*) Open dfb_lib_handle /home/lxuser/nfs_test4morphine_tv/appfs/lib/libdirectfb-1.0.so.0.

(*) DirectFB/core.c: Opens /appfs/lib/libdirectfb-1.0.so.0 successfully.

(-) [Main Thread 0.077] ( 114) Direct/Modules: Loading '/appfs/lib/directfb-1.0-0/systems/libdirectfb_fbdev.so'...

(-) [Main Thread 0.219] ( 114) Direct/Modules: Registering 'fbdev' ('/appfs/lib/directfb-1.0-0/systems'

(-) [Main Thread 0.220] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.227] ( 114) Direct/Main: direct_initialize() called...

(-) [Main Thread 0.229] ( 114) Direct/Main: ...2 references now.

(-) [Main Thread 0.234] ( 114) Direct/Signals: Adding handler 0x1abd2db0 for signal -1 with context 0x3a3c8...

(-) [Main Thread 0.236] ( 114) DirectFB/Core: Initializing...

(-) [Main Thread 0.247] ( 114) Core/Parts: Going to initialize 'clipboard' core...

(-) [Main Thread 0.251] ( 114) Core/Parts: Going to initialize 'colorhash' core...

(-) [Main Thread 0.253] ( 114) Core/Parts: Going to initialize 'system' core...

(-) [Main Thread 0.268] ( 114) Core/Parts: Going to initialize 'input' core...

(-) [Main Thread 0.271] ( 114) Core/Input: dfb_input_initialize( 0x3a3c8, (nil), 0x43fa0 )

(-) [Main Thread 0.292] ( 114) Direct/Modules: Loading '/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_lirc.so'...

(-) [Main Thread 0.376] ( 114) Direct/Modules: Registering 'lirc' ('/appfs/lib/directfb-1.0-0/inputdrivers'

(-) [Main Thread 0.377] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.380] ( 114) Direct/Modules: Loading '/appfs/lib/directfb-1.0-0/inputdrivers/libdirectfb_linux_input.so'...

(-) [Main Thread 0.412] ( 114) Direct/Modules: Registering 'linux_input' ('/appfs/lib/directfb-1.0-0/inputdrivers'

(-) [Main Thread 0.415] ( 114) Direct/Modules: ...registered.

(-) [Main Thread 0.417] ( 114) Core/Input: init_devices( 0x3a3c8 )

(-) [Main Thread 0.419] ( 114) Core/Input: -> probing 'Linux Input Driver'...

(-) [Main Thread 0.431] ( 114) Core/Input: -> 1 available device(s) provided by 'Linux Input Driver'.

(-) [Linux Input 0.447] ( 124) Direct/Signals: Blocking all signals from now on!

(*) Direcir hw init

t/Threadir sw init

: Running 'Linux Input' (INPUT, 124)...

(-) [Main Thread 0.455] ( 114) Core/Input: make_id( 0x01 )

(*) DirectFB/Input: Microsoft Basic Optical Mouse 0.1 (directfb.org)

(-) [Main Thread 0.458] ( 114) Core/Input: input_add_device( 0x44938 )

(-) [Main Thread 0.460] ( 114) Core/Input: -> probing 'IR Contrl'...

(-) [Main Thread 0.461] ( 114) Core/Input: -> 1 available device(s) provided by 'IR Contrl'.

(!) File : lirc.c, Func : driver_open_device, Line : 424.

(-) [IR Input 0.482] ( 127) Direct/Signals: Blocking all signals from now on!

(*) Direct/Thread: Running 'IR Input' (INPUT, 127)...

(-) [Main Thread 0.486] ( 114) Core/Input: make_id( 0x00 )

(*) DirectFB/Input: IR Control 0.9 (CNXT)

(-) [Main Thread 0.488] ( 114) Core/Input: allocate_device_keymap( 0x3a3c8, 0x44bc0 )

(-) [Main Thread 0.490] ( 114) Core/Input: input_add_device( 0x44bc0 )

(-) [Main Thread 0.492] ( 114) Core/Parts: Going to initialize 'gfxcard' core...

(-) [Main Thread 0.516] ( 114) Direct/Modules: Loading '/appfs/lib/directfb-1.0-0/gfxdrivers/libdirectfb_cnxtgfx.so'...

(-) [Main Thread 0.630] ( 114) Direct/Modules: Registering 'cnxtgfx' ('/appfs/lib/directfb-1.0-0/gfxdrivers'

(-) [Main Thread 0.631] ( 114) Direct/Modules: ...registered.

cnxtgfx.c: driver_init_device opens framebuffer device (null).

cnxtgfx.c: driver_init_device retrieves DefaultWidth = 800, DefaultHeight = 600.

(*) DirectFB/Graphics: CONEXANT CONEXANT GRAPHICS ACCELERATOR 1.0 (CONEXANT SYSTEMS)

(-) [Main Thread 0.686] ( 114) Core/SurfaceMgr: Added heap for storage 0x1 (offset 0, length 3840000).

(-) [Main Thread 0.689] ( 114) Core/Parts: Going to initialize 'screens' core...

(-) [Main Thread 0.691] ( 114) Core/Parts: Going to initialize 'layers' core...

(-) [Main Thread 0.694] ( 114) DirectFB/Layers : dfb_layers_initialize process total 1 layers.

(-) [Main Thread 0.701] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x3e802054, buffermode: 1)

(-) [Main Thread 0.710] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 1)

(-) [Main Thread 0.713] ( 114) DirectFB/FBDev: primaryInitLayer set RGB16!

(-) [Main Thread 0.714] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: (nil), buffermode: 1)

(-) [Main Thread 0.718] ( 114) Core/Parts: Going to initialize 'wm' core...

(-) [Main Thread 0.739] ( 114) Direct/Modules: Loading '/appfs/lib/directfb-1.0-0/wm/libdirectfbwm_default.so'...

(-) [Main Thread 0.816] ( 114) Direct/Modules: Registering 'default' ('/appfs/lib/directfb-1.0-0/wm'

(-) [Main Thread 0.818] ( 114) Direct/Modules: ...registered.

(*) DirectFB/Core/WM: Default 0.3 (directfb.org)

(-) [Main Thread 0.825] ( 114) DirectFB/Core: Core successfully created.

(-) [Main Thread 0.828] ( 114) IDirectFB: IDirectFB_Construct( 0x46750, 0x3a3c8 )

(-) [Main Thread 0.832] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) <- active: -1

(-) [Main Thread 0.835] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 0.841] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 0.844] ( 114) Fusion/Object: -> added 0x46f28

(-) [Main Thread 0.846] ( 114) Core/Layers: dfb_layer_context_create -> 0x46f28

(-) [Main Thread 0.850] ( 114) Core/WindowStack: dfb_windowstack_create( 0x46f28 )

(-) [Main Thread 0.854] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x470b8, 0x47370 )

(-) [Main Thread 0.857] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x470b8, 0x473a0 )

(-) [Main Thread 0.859] ( 114) Core/WindowStack: -> 0x470b8

(-) [Main Thread 0.860] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.866] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x46f28)

(-) [Main Thread 0.868] ( 114) Core/Layers: dfb_layer_context_activate (0x46f28)

(-) [Main Thread 0.871] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.875] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, don't activate) <- active: 0

(-) [Main Thread 0.878] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.879] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.883] ( 114) DirectFB : apply_configuration.

(-) [Main Thread 0.885] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.886] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.889] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.891] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.894] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 0 )

(-) [Main Thread 0.896] ( 114) Core/WindowStack: dfb_windowstack_set_background_color( 0x470b8, 0xffe87c10 )

(-) [Main Thread 0.898] ( 114) Core/WindowStack: dfb_windowstack_set_background_mode( 0x470b8, 1 )

(-) [Main Thread 0.899] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 0.940] ( 114) IDirectFB: IDirectFB_GetDisplayLayer( 0x46750, 0 )

(-) [Main Thread 0.944] ( 114) Core/Layers: dfb_layer_get_primary_context (FBDev Primary Layer, activate) <- active: 0

(-) [Main Thread 0.947] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 0.949] ( 114) Fusion/Object: -> added 0x47500

(-) [Main Thread 0.952] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.957] ( 114) layer_context : dfb_layer_context_get_pri using context->config.

(-) [Main Thread 0.958] ( 114) layer_context.c : build_updated_config.

(-) [Main Thread 0.960] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.963] ( 114) layer_context : allocate_surface.

(-) [Main Thread 0.964] ( 114) Fusion/Object: == Surface Pool ==

(-) [Main Thread 0.966] ( 114) Fusion/Object: -> added 0x47658

(-) [Main Thread 0.968] ( 114) FBDev: primaryAllocateSurface execute dfb_surface_init with pixel format ARGB.

(-) [Main Thread 0.970] ( 114) Core/Surface: dfb_surface_init( 0x47658, 800x600, ARGB, 0x00000014, (nil) )

(-) [Main Thread 0.973] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: (nil), mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.977] ( 114) Core/Layers: Adding region (0, 0 - 800x600) to 'FBDev Primary Layer'.

(-) [Main Thread 0.980] ( 114) DirectFB/FBDev: dfb_fbdev_set_mode (surface: 0x47658, mode: 0x46348, buffermode: 2)

(-) [Main Thread 0.992] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000017 )

(-) [Main Thread 0.995] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802068, 0x47500 ) <- 0x00000017

(-) [Main Thread 0.997] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x470b8, 800x600 )

(-) [Main Thread 0.999] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x470b8 )

(-) [Main Thread 1.001] ( 114) WM/Default: repaint_stack( 1 region(s), flags 0 )

(-) [Main Thread 1.003] ( 114) WM/Default: -> 0, 0 - 800x600 (0)

(-) [Main Thread 1.007] ( 114) Core/Surface: dfb_surface_hardware_lock( 0x47658, w, back )

(-) [Main Thread 1.010] ( 114) dfb_surfacemanager_assure_video: entry.

(-) [Main Thread 1.011] ( 114) Core/Surface: -> video only, counter: 1

(-) [Main Thread 1.017] ( 114) Core/Surface: dfb_surface_unlock( 0x47658, back )

(-) [Main Thread 1.020] ( 114) Core/Surface: -> system/video count: 0/1 before

(-) [Main Thread 1.023] ( 114) Core/Surface: -> system/video count: 0/0 after

(-) [Main Thread 1.025] ( 114) Core/Layers: dfb_layer_region_flip_update( 0x47500, 0x3e80218c, 0x00000000 ) <- [0, 0 - 800x600]

(-) [Main Thread 1.027] ( 114) Core/Layers: -> Going to swap buffers...

(-) [Main Thread 1.029] ( 114) Core/Layers: -> Waiting for pending writes...

(-) [Main Thread 1.031] ( 114) Core/Layers: -> Flipping region using driver...

(-) [Main Thread 1.035] ( 114) Core/Surface: dfb_surface_flip_buffers( 0x47658, false )

(-) [Main Thread 1.038] ( 114) Core/Surface: dfb_surface_notify_listeners( 0x47658, 0x00000010 )

(-) [Main Thread 1.040] ( 114) Core/Layers: _dfb_layer_region_surface_listener( 0x3e802088, 0x47500 ) <- 0x00000010

(-) [Main Thread 1.408] ( 114) Core/Layers: -> done.

(-) [Main Thread 1.477] ( 114) Core/Layers: dfb_layer_create_context (FBDev Primary Layer)

(-) [Main Thread 1.479] ( 114) Fusion/Object: == Layer Context Pool ==

(-) [Main Thread 1.481] ( 114) Fusion/Object: -> added 0x478c8

(-) [Main Thread 1.482] ( 114) Core/Layers: dfb_layer_context_create -> 0x478c8

(-) [Main Thread 1.484] ( 114) Core/WindowStack: dfb_windowstack_create( 0x478c8 )

(-) [Main Thread 1.486] ( 114) Core/Input: dfb_input_attach_global( 0x44938, 0, 0x47a58, 0x47880 )

(-) [Main Thread 1.489] ( 114) Core/Input: dfb_input_attach_global( 0x44bc0, 0, 0x47a58, 0x47d10 )

(-) [Main Thread 1.491] ( 114) Core/WindowStack: -> 0x47a58

(-) [Main Thread 1.492] ( 114) Core/WindowStack: dfb_windowstack_resize( 0x47a58, 800x600 )

(-) [Main Thread 1.494] ( 114) Core/Layers: dfb_layer_activate_context (FBDev Primary Layer, 0x478c8)

(-) [Main Thread 1.496] ( 114) Core/Layers: dfb_layer_context_deactivate (0x46f28)

(-) [Main Thread 1.498] ( 114) Core/Layers: Removing region (0, 0 - 800x600) from 'FBDev Primary Layer'.

(-) [Main Thread 1.502] ( 114) Core/Layers: dfb_layer_context_activate (0x478c8)

(-) [Main Thread 1.503] ( 114) Core/WindowStack: dfb_windowstack_repaint_all( 0x47a58 )

(-) [Main Thread 1.506] ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 1.508cnxtfbchanging from 32 to 16

cnxtfbget image palette failed 5

cnxtfb cnxtfb_set_par: HD Unblank failed, err = 3

cnxtfb cnxtfb_set_par: SD Unblank failed, err = 3

cnxtfbIMAGE: image set palette return ERROR 5.

---------------------------------------------------------
I used the same config to run gtk-demo, it is ok. Right now, I have to set checkpoints in DF code to figure out where the config is passed ( 114) Fusion/Object: == Layer Region Pool ==

(-) [Main Thread 1.508cnxtfbchanging from 32 to 16

cnxtfbget image palette failed 5

cnxtfb cnxtfb_set_par: HD Unblank failed, err = 3

cnxtfb cnxtfb_set_par: SD Unblank failed, err = 3

cnxtfbIMAGE: image set palette return ERROR 5.

---------------------------------------------------------
I used the same config to run gtk-demo, it is ok. Right now, I have to set checkpoints in DF code to figure out where the config is passed into dfb_surface_init() with RGB16.

Best regards,
Alan
 
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