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00033 #include "mmsgui/fb/mmsfbwindowmanagerthread.h"
00034 #include "mmsgui/fb/mmsfbwindowmanager.h"
00035 
00036 MMSFBWindowManagerThread::MMSFBWindowManagerThread(MMSFBSurface **high_freq_surface,
00037                                                    MMSFBSurface **high_freq_saved_surface,
00038                                                    int *high_freq_lastflip,
00039                                                    MMSMutex *lock) {
00040     this->high_freq_surface = high_freq_surface;
00041     this->high_freq_saved_surface = high_freq_saved_surface;
00042     this->high_freq_lastflip = high_freq_lastflip;
00043     this->lock = lock;
00044 }
00045 
00046 void MMSFBWindowManagerThread::threadMain() {
00047     
00048     
00049 
00050     while (1) {
00051 
00052         if (!this->flipQueue.empty()) {
00053             FLIP_STRUCT tmpFlipStruct;
00054             tmpFlipStruct = this->flipQueue.front();
00055             
00056             while (!this->flipQueue.empty()) {
00057                 this->flipQueue.pop();
00058             }
00059 
00060             lock->lock();
00061             mmsfbwindowmanager->flipSurface(tmpFlipStruct.surface, tmpFlipStruct.region,
00062                                            MMSFB_FLIP_NONE, tmpFlipStruct.refresh);
00063             lock->unlock();
00064 
00065             msleep(100);
00066             continue;
00067         }
00068 
00069         
00070         mmsfbwindowmanager->fadePointer();
00071 
00072 
00073         if (!*(this->high_freq_surface)) {
00074             
00075             msleep(200);
00076             continue;
00077         }
00078 
00079         
00080         struct  timeval tv;
00081         gettimeofday(&tv, NULL);
00082         int newfliptime = (((int)tv.tv_sec)%1000000)*1000+((int)tv.tv_usec)/1000;
00083         int diff = newfliptime - *(this->high_freq_lastflip);
00084         if ((diff > 0)&&(diff < 1000)) {
00085             
00086             msleep(200);
00087             continue;
00088         }
00089 
00090         
00091         lock->lock();
00092         if (!*(this->high_freq_surface)) {
00093             lock->unlock();
00094             continue;
00095         }
00096         if (*(this->high_freq_saved_surface)) {
00097             (*(this->high_freq_surface))->lock();
00098             (*(this->high_freq_saved_surface))->lock();
00099             
00100             (*(this->high_freq_surface))->setBlittingFlags(MMSFB_BLIT_NOFX);
00101             (*(this->high_freq_surface))->blit(*(this->high_freq_saved_surface), NULL, 0, 0);
00102             (*(this->high_freq_saved_surface))->unlock();
00103             (*(this->high_freq_surface))->unlock();
00104         }
00105         DEBUGOUT("flipped not fast enough");
00106         mmsfbwindowmanager->flipSurface(*(this->high_freq_surface), NULL,
00107                                        MMSFB_FLIP_NONE, true);
00108         *(this->high_freq_surface) = NULL;
00109         *(this->high_freq_saved_surface) = NULL;
00110         *(this->high_freq_lastflip) = 0;
00111         lock->unlock();
00112     }
00113 }
00114