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00033 #ifndef MMSFBWINDOWMANAGER_H_
00034 #define MMSFBWINDOWMANAGER_H_
00035
00036 #include "mmstools/tools.h"
00037 #include "mmstools/mmslogger.h"
00038 #include "mmsgui/fb/mmsfblayer.h"
00039 #include "mmsgui/fb/mmsfbwindowmanagerthread.h"
00040
00041 typedef struct {
00042
00043 MMSFBWindow *window;
00044
00045 MMSFBRectangle vrect;
00046 } AVAILABLE_WINDOWS;
00047
00048 typedef struct {
00049
00050 MMSFBWindow *window;
00051
00052 MMSFBSurface *surface;
00053
00054 MMSFBRectangle vrect;
00055
00056 MMSFBRegion region;
00057
00058 bool alphachannel;
00059
00060 unsigned char opacity;
00061
00062 int zlevel;
00063
00064 int lastflip;
00065
00066 bool islayersurface;
00067
00068 MMSFBSurface *saved_surface;
00069 } VISIBLE_WINDOWS;
00070
00071
00072
00073
00074
00075 class MMSFBWindowManager {
00076 private:
00077 MMSFBLayer *layer;
00078 MMSFBSurface *layer_surface;
00079 MMSFBSurfacePixelFormat layer_pixelformat;
00080
00081
00082 MMSFBSurface *dst_surface;
00083
00084 vector<AVAILABLE_WINDOWS> windows;
00085
00086 vector<VISIBLE_WINDOWS> vwins;
00087
00088 MMSFBSurface *high_freq_surface;
00089 MMSFBSurface *high_freq_saved_surface;
00090 MMSFBRegion high_freq_region;
00091 int high_freq_lastflip;
00092
00093 bool show_pointer;
00094 int pointer_posx;
00095 int pointer_posy;
00096 MMSFBRectangle pointer_rect;
00097 MMSFBRegion pointer_region;
00098 MMSFBSurface *pointer_surface;
00099 unsigned char pointer_opacity;
00100 bool button_pressed;
00101 int pointer_fadecnt;
00102
00103 MMSMutex lock;
00104
00105 MMSFBWindowManagerThread *mmsfbwinmanthread;
00106
00107 MMSFBSurfacePixelFormat pixelformat;
00108 bool usetaff;
00109 MMSTAFF_PF taffpf;
00110
00111
00112 bool ogl_mode;
00113
00114 void lockWM();
00115 void unlockWM();
00116
00117 bool addWindow(MMSFBWindow *window);
00118 bool removeWindow(MMSFBWindow *window);
00119
00120 bool raiseToTop(MMSFBWindow *window);
00121 bool lowerToBottom(MMSFBWindow *window);
00122
00123 bool loadWindowConfig(MMSFBWindow *window, VISIBLE_WINDOWS *vwin);
00124
00125 bool showWindow(MMSFBWindow *window, bool locked = false, bool refresh = true);
00126 bool hideWindow(MMSFBWindow *window, bool locked = false, bool refresh = true);
00127
00128 bool flipSurface(MMSFBSurface *surface, MMSFBRegion *region = NULL,
00129 bool locked = false, bool refresh = true);
00130
00131 bool setWindowOpacity(MMSFBWindow *window);
00132 bool setWindowPosition(MMSFBWindow *window, MMSFBRectangle *vrect = NULL);
00133 bool setWindowSize(MMSFBWindow *window, int w, int h);
00134
00135 bool setWindowVisibleRectangle(MMSFBWindow *window, MMSFBRectangle *rect = NULL);
00136 bool getWindowVisibleRectangle(MMSFBWindow *window, MMSFBRectangle *rect);
00137 bool getScreenshot(MMSFBWindow *window);
00138
00139 bool loadPointer();
00140 void drawPointer(MMSFBRegion *region);
00141 unsigned char getPointerOpacity();
00142 void setPointerOpacity(unsigned char opacity);
00143 void fadePointer();
00144
00145 public:
00146 MMSFBWindowManager();
00147 virtual ~MMSFBWindowManager();
00148
00149 bool init(MMSFBLayer *layer, bool show_pointer = false);
00150 bool reset();
00151 bool getLayer(MMSFBLayer **layer);
00152
00153 void setPointerPosition(int pointer_posx, int pointer_posy, bool pressed = false);
00154 bool getPointerPosition(int &pointer_posx, int &pointer_posy);
00155
00156 friend class MMSFBLayer;
00157 friend class MMSFBSurface;
00158 friend class MMSFBWindow;
00159 friend class MMSFBWindowManagerThread;
00160 };
00161
00162
00163 extern MMSFBWindowManager *mmsfbwindowmanager;
00164
00165 #endif