00001 /*************************************************************************** 00002 * Copyright (C) 2005-2007 Stefan Schwarzer, Jens Schneider, * 00003 * Matthias Hardt, Guido Madaus * 00004 * * 00005 * Copyright (C) 2007-2008 BerLinux Solutions GbR * 00006 * Stefan Schwarzer & Guido Madaus * 00007 * * 00008 * Copyright (C) 2009-2013 BerLinux Solutions GmbH * 00009 * * 00010 * Authors: * 00011 * Stefan Schwarzer <stefan.schwarzer@diskohq.org>, * 00012 * Matthias Hardt <matthias.hardt@diskohq.org>, * 00013 * Jens Schneider <jens.schneider@diskohq.org>, * 00014 * Guido Madaus <guido.madaus@diskohq.org>, * 00015 * Patrick Helterhoff <patrick.helterhoff@diskohq.org>, * 00016 * René Bählkow <rene.baehlkow@diskohq.org> * 00017 * * 00018 * This library is free software; you can redistribute it and/or * 00019 * modify it under the terms of the GNU Lesser General Public * 00020 * License version 2.1 as published by the Free Software Foundation. * 00021 * * 00022 * This library is distributed in the hope that it will be useful, * 00023 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00024 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00025 * Lesser General Public License for more details. * 00026 * * 00027 * You should have received a copy of the GNU Lesser General Public * 00028 * License along with this library; if not, write to the * 00029 * Free Software Foundation, Inc., * 00030 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * 00031 **************************************************************************/ 00032 00033 #include "mmsgui/3d/mms3dtexture.h" 00034 00035 MMS3DTexture::MMS3DTexture() { 00036 this->texture_cnt = 0; 00037 } 00038 00039 void MMS3DTexture::getBuffer(MMSFBSurface ***tex_buffer) { 00040 *tex_buffer = this->tex_buffer; 00041 } 00042 00043 int MMS3DTexture::genTexture(MMSFBSurface *tex) { 00044 if (this->texture_cnt >= TEX_SIZE) { 00045 // buffer is full 00046 return TEX_NOTSET; 00047 } 00048 00049 // set it 00050 tex_buffer[this->texture_cnt] = tex; 00051 this->texture_cnt++; 00052 return this->texture_cnt - 1; 00053 } 00054