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mms3dobject.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005-2007 Stefan Schwarzer, Jens Schneider,             *
00003  *                           Matthias Hardt, Guido Madaus                  *
00004  *                                                                         *
00005  *   Copyright (C) 2007-2008 BerLinux Solutions GbR                        *
00006  *                           Stefan Schwarzer & Guido Madaus               *
00007  *                                                                         *
00008  *   Copyright (C) 2009-2013 BerLinux Solutions GmbH                       *
00009  *                                                                         *
00010  *   Authors:                                                              *
00011  *      Stefan Schwarzer   <stefan.schwarzer@diskohq.org>,                 *
00012  *      Matthias Hardt     <matthias.hardt@diskohq.org>,                   *
00013  *      Jens Schneider     <jens.schneider@diskohq.org>,                   *
00014  *      Guido Madaus       <guido.madaus@diskohq.org>,                     *
00015  *      Patrick Helterhoff <patrick.helterhoff@diskohq.org>,               *
00016  *      René Bählkow       <rene.baehlkow@diskohq.org>                     *
00017  *                                                                         *
00018  *   This library is free software; you can redistribute it and/or         *
00019  *   modify it under the terms of the GNU Lesser General Public            *
00020  *   License version 2.1 as published by the Free Software Foundation.     *
00021  *                                                                         *
00022  *   This library is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
00025  *   Lesser General Public License for more details.                       *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU Lesser General Public      *
00028  *   License along with this library; if not, write to the                 *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA            *
00031  **************************************************************************/
00032 
00033 #ifndef MMS3DOBJECT_H_
00034 #define MMS3DOBJECT_H_
00035 
00036 #include "mmsgui/3d/mms3dmatrixstack.h"
00037 
00038 #include <vector>
00039 
00040 class MMS3DObject {
00041 private:
00042     //! scene in which the object is drawn
00043     class MMS3DScene *scene;
00044 
00045     //! id of the object in the scene
00046     int obj_id;
00047 
00048     //! parent object or NULL
00049     MMS3DObject *parent;
00050 
00051     //! stores base matrix and matrix operations
00052     MMS3DMatrixStack    matrixStack;
00053 
00054     //! children objects
00055     vector<MMS3DObject*> children;
00056 
00057 
00058     void setBaseMatrix(MMSMatrix matrix);
00059 
00060     bool getResultMatrix(MMSMatrix result);
00061 
00062     bool genMatrices();
00063 
00064 public:
00065     MMS3DObject(class MMS3DScene *scene);
00066 
00067     MMS3DObject(class MMS3DScene *scene, int material, int texture);
00068 
00069     bool addObject(MMS3DObject *object);
00070 
00071     bool show();
00072 
00073     bool hide();
00074 
00075     bool cullFace(bool cullface);
00076 
00077     void reset();
00078 
00079     bool scale(float sx, float sy, float sz);
00080 
00081     bool translate(float tx, float ty, float tz);
00082 
00083     bool rotate(float angle, float x, float y, float z);
00084 
00085 
00086     friend class MMS3DScene;
00087     friend class MMS3DRectangle;
00088     friend class MMS3DSphere;
00089     friend class MMS3DTorus;
00090     friend class MMS3DCylinder;
00091     friend class MMS3DPrimitives;
00092 };
00093 
00094 #endif /* MMS3DOBJECT_H_ */
00095 

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