Logo
  • Main Page
  • Related Pages
  • Modules
  • Classes
  • Files

mms3dmatrixstack.h

Go to the documentation of this file.
00001 /***************************************************************************
00002  *   Copyright (C) 2005-2007 Stefan Schwarzer, Jens Schneider,             *
00003  *                           Matthias Hardt, Guido Madaus                  *
00004  *                                                                         *
00005  *   Copyright (C) 2007-2008 BerLinux Solutions GbR                        *
00006  *                           Stefan Schwarzer & Guido Madaus               *
00007  *                                                                         *
00008  *   Copyright (C) 2009-2013 BerLinux Solutions GmbH                       *
00009  *                                                                         *
00010  *   Authors:                                                              *
00011  *      Stefan Schwarzer   <stefan.schwarzer@diskohq.org>,                 *
00012  *      Matthias Hardt     <matthias.hardt@diskohq.org>,                   *
00013  *      Jens Schneider     <jens.schneider@diskohq.org>,                   *
00014  *      Guido Madaus       <guido.madaus@diskohq.org>,                     *
00015  *      Patrick Helterhoff <patrick.helterhoff@diskohq.org>,               *
00016  *      René Bählkow       <rene.baehlkow@diskohq.org>                     *
00017  *                                                                         *
00018  *   This library is free software; you can redistribute it and/or         *
00019  *   modify it under the terms of the GNU Lesser General Public            *
00020  *   License version 2.1 as published by the Free Software Foundation.     *
00021  *                                                                         *
00022  *   This library is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
00025  *   Lesser General Public License for more details.                       *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU Lesser General Public      *
00028  *   License along with this library; if not, write to the                 *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA            *
00031  **************************************************************************/
00032 
00033 #ifndef MMS3DMATRIXSTACK_H_
00034 #define MMS3DMATRIXSTACK_H_
00035 
00036 #include "mmstools/mmstypes.h"
00037 
00038 class MMS3DMatrixStack {
00039 private:
00040     //! matrix operations
00041     typedef enum {
00042         MOP_SCALE = 0,
00043         MOP_TRANSLATE,
00044         MOP_ROTATE
00045     } MOP;
00046 
00047     //! matrix stack item
00048     typedef struct {
00049         MOP     mop;
00050         float   params[4];
00051     } MSI;
00052 
00053     //! size of the stack
00054     #define MS_SIZE 50
00055 
00056     //! stack
00057     MSI ms[MS_SIZE];
00058 
00059     //! number of items in the stack
00060     int ms_cnt;
00061 
00062     //! base matrix (matrix before stack operations)
00063     MMSMatrix base_matrix;
00064 
00065     //! is base matrix set?
00066     bool base_matrix_set;
00067 
00068     //! result matrix (matrix after stack operations)
00069     MMSMatrix result_matrix;
00070 
00071     //! is result matrix set?
00072     bool result_matrix_set;
00073 
00074 
00075     bool add(MOP mop, float p0, float p1, float p2, float p3);
00076 
00077 public:
00078     MMS3DMatrixStack();
00079 
00080     void clear();
00081 
00082     void setBaseMatrix(MMSMatrix base_matrix);
00083 
00084     bool getResultMatrix(MMSMatrix result_matrix);
00085 
00086     bool scale(float sx, float sy, float sz);
00087 
00088     bool translate(float tx, float ty, float tz);
00089 
00090     bool rotate(float angle, float x, float y, float z);
00091 };
00092 
00093 #endif /* MMS3DMATRIXSTACK_H_ */
00094 

Generated by doxygen