| addObject(MMS3DObject *object) | MMS3DObject | |
| children | MMS3DObject | [private] |
| cullFace(bool cullface) | MMS3DObject | |
| genMatrices() | MMS3DObject | [private] |
| getResultMatrix(MMSMatrix result) | MMS3DObject | [private] |
| hide() | MMS3DObject | |
| matrixStack | MMS3DObject | [private] |
| MMS3DCylinder class | MMS3DObject | [friend] |
| MMS3DObject(class MMS3DScene *scene) | MMS3DObject | |
| MMS3DObject(class MMS3DScene *scene, int material, int texture) | MMS3DObject | |
| MMS3DPrimitives class | MMS3DObject | [friend] |
| MMS3DRectangle class | MMS3DObject | [friend] |
| MMS3DScene class | MMS3DObject | [friend] |
| MMS3DSphere class | MMS3DObject | [friend] |
| MMS3DTorus class | MMS3DObject | [friend] |
| obj_id | MMS3DObject | [private] |
| parent | MMS3DObject | [private] |
| reset() | MMS3DObject | |
| rotate(float angle, float x, float y, float z) | MMS3DObject | |
| scale(float sx, float sy, float sz) | MMS3DObject | |
| scene | MMS3DObject | [private] |
| setBaseMatrix(MMSMatrix matrix) | MMS3DObject | [private] |
| show() | MMS3DObject | |
| translate(float tx, float ty, float tz) | MMS3DObject |